Anyway, it was one of my favorite games, and it went down back in 2012-2013 ish. They made an IOS app after the PC game went down, and it went HORRIBLY. The original Nanovor, or as I call it, the Better Nanovor, went down around 2011, out of the creator's choice, and they created a "sequel" to the game called Nanovor Evolutions. While it was fun, it was not near as fun as the original Nanovor.
The game itself was a game where you battle these little nanoscopic (smaller than microscopic) monsters. They are made of silicon and live in computer chips and electronics and things of that sort. They were discovered when Lucas Nelson, a freshman in high school, built a home-made micropscope to try to find dust mites on his computer. He thought he could find dust mites on his computer because he learned in his science class that he could find dust mites everywhere. When you started the (original) game, you started with two Nanovor, Doom Blade 1.0 and Electropod 1.0, both of which are shown below.
Electropod 1.0
Doom Blade 1.0
In the tutorial, which was as soon as you logged in to the game pretty much, you fought Lucas, who had a Doom Blade 1.0, with your two Nanovor. If, nevermind, it's impossible to lose that tutorial unless you do nothing but pass, WHEN you win, you get a Tank Walker 1.0.
Tank Walker 1.0
The battles are pretty cool. They consist of 2-4 players. Each players can have a certain amount of Nanovor. You choose your Nanovor, obviously, before the round starts, and you can have a certain "swarm value" limitation. Each Nanovor takes a certain swarm value. The usual swarm value limit is 1000. The lowest swarm value I believe is Plasma Lash with 155. When the battle starts, you start with 2 "EN" or energy. Each attack takes energy. Not all attacks, as you could guess, do damage.
But before I get into that, I forgot to say that Nanovor have certain stats, STR (Strength), SPD (Speed), HP (Health), and ARM (Armor). Strength determines how hard your Nanovor can hit. Speed determines how much of a chance you have of going first (Let's say you have 10 SPD and your opponent has 20. You have a 10/30 chance, or 1/3 chance, of going first). Health determines how many hits your Nanovor can take before it gets "splatted"(killed in Nanovor terms). Armor determines how much damage is reduced from how much you take(Let's say you have 5 ARM and I attacked you for 50 DMG(Damage). You subtract 5 from 50, so I only deal 45 DMG).
After you use an attack, which, if it is on the first turn, has to take 2 or less EN to use, you can swap out Nanovor. This is really good for creating strategies. Let's say I send out a Doom Blade 1.0 and use Berserk, a move that only cost 1 EN but does some serious damage. Now next turn I will have 3 EN. Next, I will swap into Tank Walker 1.0 to do a serious 3 EN Tank Gore attack.
If you are still lost or confused, I will explain more in detail later, but for now, here's the YouTube video of the trailer for Nanovor. It's pretty awesome.
I will see you guys next time in Nanovor Talk, which I will try to make a weekly thing! Next week, I will talk more about the different species of Nanovor. Take care!
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